Prototype
A screenshot is taken from my unity project This week I began to design my prototype for my game, I wanted to start by organising and compiling all the potential assets that I might need for this project, I spent some time in the unity asset store looking through all the textures and character/ object assets. I downloaded a wide range of these assets and began to arrange these packs to determine what elements I would use from each to help develop the game. once I had everything organised, I started to roughly lay everything into place, the main overlining goal was that I wanted to try to and get everything imported and in the right place. A screenshot is taken from my unity project After I had everything organised, I placing some objects into the scene in order to be to have a skeleton of the game, using basic assets I was able to come up with an essential scene and movement of my game, there is still much work left but I'm overall pleased with what I have...