Game Vision Statement

 

A picture of a retro car (Source)

Retro racing Acadia is a fast paste racing simulator based on the Unity gaming engine extended to provide players with high energy vivid landscapes with an old school retro 80s aesthetic vibe.

Background.

Retro racing Acadia is a game based on the Unity gaming engine, this allows for 2d and 3d elements to be added to the game for access to multiple device integration. The game is based on the 80s disco aesthetic vibe present in that era and will provide a hyper-realistic driving simulation that will captivate the player transporting them into the vivid world. the gaming experience will render any old school racing fan bliss with nostalgia. This fast pace, traffic doughing racing simulation is perfect for those who love the 80 aesthetic 

The game takes inspiration from other racing game in its class such as Nintendos "Mario cart", the highly popular arcade racing game made by Nintendo and released in 1992 for the Super Nintendo Entertainment System or NES gaming console. it went on to receive worldwide critical and commercial success selling over 150 million copies. The games feature Mario franchise and other game series characters participating in tournaments using different power-ups.
Another aspect of the existing racing style that this game draws from the retro arcade-style games such as "80’s Overdrive" a prime example of racing games in the genre. 80's Overdrive is a 2D pixel art racing game intended to take you back to the time when the world was dominated by 8- and 16-bit consoles and arcade games. an example of the style of this game can be seen below:

A picture from 80’s Overdrive (Source)

Description

The player is greeted with an abrupt challenge at the beginning of the game by an unknown mysterious character, " if you are to accept this challenge, great fortune awaits", The game begins when the challenge is accepted by the play and the game starts on off on a long straight of highway with the towering building landscape peering over that player giving a sense o driving through the cityscape. you as the player will take control of the vehicle of your choosing, travelling down the relatively endless highway avoiding a verity of upcoming traffic, crashes and traffic works that can appear any time during the game. Powerups, nitro and the retro vivid city landscape is awaiting those who are willing to take on the driving challenge.

Key Features 

The game will contain a catalog of retro car and map style giving a 80s asasthetic vibe, with 3 car to choose from. 

The game will contain multiple player camera angles, alllowing the player to choose their own playing view.

 The game will feature 80s retrowave music to provide player with era spacific music to drive along to.

 2d/3d styled elements.


Genre

The game is a racing style, traffic dodging driving, retro Sci-Fi, neon aesthetic, cyberpunk, futuristic,2d driving simulator.


Platform

This game will primarily be based on pc gaming but could be possible to be re-engineered to allow for other console integration in the future.

Concept Art 

source of pictures
https://www.pngitem.com/pimgs/m/45-459416_retro-80s-car-png-transparent-png.png
https://www.kindpng.com/picc/m/45-458533_80s-retro-car-png-transparent-png.png
https://www.pngitem.com/pimgs/m/578-5784860_cars-transparent-vaporwave-hd-png-download.png
https://64.media.tumblr.com/1937d9c5ae7cdcced44bea4ef448ad28/58198aafbe61eab3-99/s1280x1920/6d4dcb9e17aef06e694dc6923afcbfd64be8086f.jpg
https://i.pinimg.com/736x/77/64/05/776405fa63ee21ffda67432d5cbf666d.jpg
https://i.pinimg.com/736x/6b/76/48/6b7648b3644d267e085ece5171d8efc0.jpg
 








 

Comments

  1. Hi Francis, this is a really good post and it is clear to see you have done your research for your game. I really like the retro vibe you are going for and I also think the whole game idea is really good, I would be really interested to see how it turns out. Good luck with creating this game. -Nathan

    ReplyDelete
  2. Hi Francis,

    I love your idea of making a retro game. The world is pretty much dominated by realistic simulated games at the moment so it’s nice to see you “traveling back in time”. One of my game ideas was also a racing game since I love playing Mario Kart.

    Was there anything particular that inspired you to make a retro game? Did/ Do play a lot of retro games?

    Its hard for me to give you any suggestions cause I think your idea is perfect, but maybe add some car sound effects such as ignition and acceleration sound effects (if you weren’t thinking about implementing them already). Anyway, hope your game turns out great, good luck with it!

    Khang.

    ReplyDelete
  3. Hi Francis!
    Great blog and I really like your game idea about making a retro racing game this honestly brings so much memories to me it reminds me of my childhood when I was playing this type of games.I also like the way you have everything broken into the paragraphs which makes it very clear and understandable of what you will be using and how your game is going to look like when its finished.
    I don't think I can add anything to your game in my opinion it looks amazing .I am looking forward to see your game in action and best of luck with the creation of this game and the module!!!

    ReplyDelete

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