Unity Tutorial 02
A gif of a boy throwing an aeroplane (source)
The first unity tutorial 1.4 shows how to add user input onto an object, I found the overall lesson straight forward and easy to follow. I learnt that unity has pre-composed inputs that can be called to action by using horizontal input = Input.GetAxis("Horizontal"); to control objects and moves them left or right. the forward input = Input.GetAxis("Vertical"); this controls an object either foreword or backwards . another thing that I learnt was that speed can be changed by from frames per second to meters per second by multiplying the speed variable by Time.deltaTime which allows for finner control. I found this task very interesting and is something that I will be utilizing in future games and projects.
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